A downloadable game for Windows and Linux

Buy Now$5.00 USD or more

About the Game

Other Minds is a pixel art style game where you play as Ed and Sage. Ed is your human who you can use for your standard platforming action, whereas Sage can fly around freely and take control of any other character.

You will take advantage of the other character’s abilities to solve puzzles, beat levels and uncover the nefarious plot of Dr Death. Ed and Sage must save the world because everybody else is too busy standing around thinking about things.

Key Features:

  • 4 hours+ of classic platforming action with puzzles, collectibles and tough bosses
  • Use Sage, a floating green consciousness, to possess and take control of basically anything that moves
  • Loads of secrets and collectibles which are used to unlock time trials and rhythm levels
  • Mostly made by one person

Visit here for more information and press pack of images!

Other Stuff


  • Includes a 38-track soundtrack by a variety of artists!

Source code:

  • Source code is packaged as a .yyz file and made with version of Gamemaker Studio 2
  • Open GMS2 and choose "Import" to load the project


  • Programming, art and basically everything else by Edward Atkin (@EAtkin)
  • Music by Richard Kerry (@RichardAKerry)
  • Sound design and additional music by Mark Mauer (@JustWallGames)
  • Cover art by GrafxKid
  • Trailer by Michael Electric
  • Testing and moral support by many, many people! Thank you!


Buy Now$5.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

Other Minds v210702.zip 23 MB
Other Minds v220319 Linux.zip 23 MB
Soundtrack.zip 94 MB
Other Minds GMS2 Source 67 MB

Download demo

Other Minds Demo.zip 18 MB
Other Minds Demo Linux.zip 18 MB

Development log

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Really loved the concept of this game! Had a lot of fun with it :) 

Thanks for doing a video on it, first video on the game I think 😁


Hello Edward,

Your Linux package is missing the 'assets/attract*.txt' files so the game doesn't launch.

But they (or some of them?) are in the Linux demo package and by copying them into the assets folder I can play (at least the start of) the game.

Hope this helps somebody.

My bad, I've updated the download now.


Will not stop until I beat all the LaserDisc dev best times



Then I should probably tell you now: I'm not sure the second one is possible, the initial conditions of the level changed at some point and everything might not line up well enough to beat it. And it was stupid hard to get a good time on in the first place!


Loading up Other Minds.... NOW!

Omg so excited 🤩 please enjoy!


Epic update released today!  So much added content.  A great game if you are into solid 2d platformers.  Controls feel smooth and full controller support is great!

Thanks man! You're the best sound designer/composer/friend I could hope for!!


the hype is real!



Awesome work! Keep it up! 

Thanks Rik! Hope you liked this one better than the other one! 🤣


This is a great old school platformer! :D. Really dig the art, the concept is really cool - I'm intrigued to see what other creatures there are to control in the future! I had fun giving it a try, looking forward to the full release!

Here's a little intro let's play. But to anyone interested, just download it and give it a whirl! :D


This game is down right amaizing! This game deserves so much more. Here is my review of it.

1. The controls. Everything feels so smooth and percise, it is probably one of the best platformer controls that I have ever played. It feels so nice to jump on enemies, and is down right very nice to play.

2. The mechanics. Mechanicaly everything just fits into place. The signs that were used to change the directions of platforms though very simple, felt very nice to use. I also love how you can take control of enemies, it feels great to do so. Then you can use the same mechanic that controls the enemies to explore the map, and see what you are dealing with. I found this awesome! The same mechanics were used for many different uses which is great!

3. The tutorial. Their was no tutorial, sure their was the controls, but this was far from the tutorial. The game teaches you how to play by playing the game. It's wonderful, the players figure out automatically how to play the game either than boring text. The game was super intutive and easy to figure out. The mechanics are slowly interduced in the game, and it really helps when learning the game. The mechanics are also twisted in many different ways so you can learn how to do multiple different things with one mechanic.

4. Sounds and Music. The sounds and music in this game are great! They fit the game so well. Love hearing all of the little sounds, the music was awesome everything just blends its self together so well.

5. Conclusion. This game is amazing, it deserves every download it gets plus more. It is crafted in such a way that is genous, and feels so nice to play. I love how this game works, and I love everything about it. I recommend this game to everyone, if you haven't played it yet, give it a try. Help out this amazing developer.

Thank you so much for this in depth reply and how complimentary you were about the game! I'm really happy to hear you enjoyed it, its a bit hard to get over the ol' imposter syndrome and reading things like this helps a lot.

In particular I'm glad you liked the lack of tutorial, I think I'd just got done playing Epic Mickey which tutorialised everything and I was so sick of it I decided to try make the game in a way that the player worked out what to do for themselves.

Thanks again! Glad you enjoyed it!


Loving it, Edward! Recommend this to everyone!

Thanks so much, Jay! Means a lot to hear that!


Smashed it, can't recommend this game enough!


Thanks bud, always great to hear some positive feedback!


Awesome game!  Congrats on the Demo Release - HYPE!

Thanks JustWall! :D so excited to finally get it out